Entrainement combo Brawlhalla
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Entrainement combo Brawlhalla
Voilà j'ai trouvé de quoi s'entraîner, ça sera pas facile mais on va bien progresser !
Re: Entrainement combo Brawlhalla
putain trop stylé
Battax- Exalté
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Re: Entrainement combo Brawlhalla
Gravity Cancel
Gravity Cancel provides the ability for a player to attack with a ground move while in the air. The player has to dodge without holding any direction in the air and immedialty make his move. All ground moves light or heavy can be used with Gravity Cancel. This technique is really useful to extend a combo or to break the recovery of an opponent. It is also possible to taunt into the air with this same method.
Slide Charging
A slide charge is performed when a player uses a signature while falling off the ledge. It is done simply by running towards the ledge and then use a signature move. Note that not every signature can be slide charged. It is also possible to perform a reverse slide charge which consists of facing the opposite direction falling off with a slide charge.
Ledge Cancels
A ledge cancel is when a player is passing through a platform and make a down light move at an exact moment to land and attack instantly.
Soft Edge Air Cancel
Please help the wiki by providing information.
Gadget Catching
By pressing the grab button at the right moment, you can catch any Gadget thrown in the air. This technique is useful against opponents throwing bombs but also risky. To pratice this technique, a special bomb catching training room is available in Training Mode.
Fast Falling
Fast falling is done by pressing the down key while in the air. The player will accelerate downwards a bit faster than normally. This allows the player to be more imprevisible and allows him to make more accurate hits.
Chase Dodging
Chase Dodging allows you to immediately do a "Chase Dodge" upon landing an attack against an opponent, which acts similiarly to a normal dodge but can be immediately canceled into an attack. This is used to follow up on a high force attack or when the target is very damaged.
Gravity Cancel provides the ability for a player to attack with a ground move while in the air. The player has to dodge without holding any direction in the air and immedialty make his move. All ground moves light or heavy can be used with Gravity Cancel. This technique is really useful to extend a combo or to break the recovery of an opponent. It is also possible to taunt into the air with this same method.
Slide Charging
A slide charge is performed when a player uses a signature while falling off the ledge. It is done simply by running towards the ledge and then use a signature move. Note that not every signature can be slide charged. It is also possible to perform a reverse slide charge which consists of facing the opposite direction falling off with a slide charge.
Ledge Cancels
A ledge cancel is when a player is passing through a platform and make a down light move at an exact moment to land and attack instantly.
Soft Edge Air Cancel
Please help the wiki by providing information.
Gadget Catching
By pressing the grab button at the right moment, you can catch any Gadget thrown in the air. This technique is useful against opponents throwing bombs but also risky. To pratice this technique, a special bomb catching training room is available in Training Mode.
Fast Falling
Fast falling is done by pressing the down key while in the air. The player will accelerate downwards a bit faster than normally. This allows the player to be more imprevisible and allows him to make more accurate hits.
Chase Dodging
Chase Dodging allows you to immediately do a "Chase Dodge" upon landing an attack against an opponent, which acts similiarly to a normal dodge but can be immediately canceled into an attack. This is used to follow up on a high force attack or when the target is very damaged.
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